The dypsloom team
The Dypsloom developpers that make the assets and games are mostly contractors. Most of them also have a full/part time job in different companies and not only game related. There are all extremely skilled in their particular role whether it is engineering, art, music, etc… With this diversity of developpers we complement each others work in meanigful ways and are able to bring fresh ideas to life.
Some of us have worked on sucessful games and unity assets outside of the Dypsloom bubble. For example Eduardo Rubio is the head animator on the game “Dysco Elysium” by ZA/UM. Santiago Rubio developped the Unity asset “Ultimate Inventory System” by Opsive.